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1
Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/ccg/publications/idc05_henderson.pdf (2005)
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Development of an American sign language game for deaf children
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/idc05_final.pdf (2005)
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User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/NTID05_0526_final.pdf (2005)
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Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/~brashear/pubs/IDC05.pdf (2005)
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5
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www.rit.edu/ntid/vp/techsym/papers/2005/M2D.pdf (2005)
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6
Development of an American Sign Language game for deaf children
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/idc05_final.pdf (2005)
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7
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/NTID05_0526_final.pdf (2005)
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8
Towards a One-Way American Sign Language Translator
In: http://wearables.cc.gatech.edu/publications/faceandgesture04_mcguire.pdf (2004)
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9
Towards a One-Way American Sign Language Translator
In: http://www.cc.gatech.edu/~brashear/pubs/GESTURE2004.pdf (2004)
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10
Using Multiple Sensors for Mobile Sign Language Recognition
In: http://wearables.cc.gatech.edu/publications/iswc2003-sign/iswc2003-sign.pdf (2003)
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11
Georgia Tech Gesture Toolkit: Supporting experiments in gesture recognition
In: http://www.cc.gatech.edu/~brashear/pubs/ICMI2003.pdf (2003)
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12
Using Multiple Sensors for Mobile Sign Language Recognition
In: http://www1.cs.columbia.edu/graphics/courses/mobwear/resources/brashear-iswc03.pdf (2003)
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13
Using Multiple Sensors for Mobile Sign Language Recognition
In: http://www.cc.gatech.edu/ccg/././publications/iswc2003-sign/iswc2003-sign.ps (2003)
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14
Georgia Tech Gesture Toolkit: Supporting Experiments in Gesture Recognition
In: http://www.cc.gatech.edu/ccg/publications/westeyn_ICMI2003.pdf (2003)
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15
Real-Time American Sign Language Recognition Using Desk and Wearable Computer Based Video
In: http://www.cc.gatech.edu/~thad/p/journal/real-time-asl-recognition.pdf (1998)
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16
Real-Time American Sign Language Recognition Using Desk and Wearable Computer Based Video
In: ftp://whitechapel.media.mit.edu/pub/tech-reports/TR-466.ps.Z (1998)
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17
Real-Time American Sign Language Recognition from Video Using Hidden Markov Models
In: http://www-static.cc.gatech.edu/~thad/p/031_10_SL/real-time-asl-recognition-from%20video-using-hmm-disab96.pdf (1998)
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18
Real-time american sign language recognition using desk and wearable computer based video
In: http://luthuli.cs.uiuc.edu/~daf/courses/Signals AI/Papers/HMMs/00735811.pdf (1998)
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19
A Wearable Computer Based American Sign Language Recognizer
In: ftp://whitechapel.media.mit.edu/pub/tech-reports/TR-425.ps.Z (1997)
Abstract: Modern wearable computer designs package workstation level performance in systems small enough to be worn as clothing. These machines enable technology to be brought where it is needed the most for the handicapped: everyday mobile environments. This paper describes a research effort to make a wearable computer that can recognize (with the possible goal of translating) sentence level American Sign Language (ASL) using only a baseball cap mounted camera for input. Current accuracy exceeds 97% per word on a 40 word lexicon. 1 Introduction While there are many different types of gestures, the most structured sets belong to the sign languages. In sign language, where each gesture already has assigned meaning, strong rules of context and grammar may be applied to make recognition tractable. To date, most work on sign language recognition has employed expensive "datagloves" which tether the user to a stationary machine [26] or computer vision systems limited to a calibrated area [23]. In add.
URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.53.9654
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A Wearable Computer Based American Sign Language Recognizer
In: http://c2000.cc.gatech.edu/classes/cs8113c_99_spring/readings/starner.pdf (1997)
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