1 |
Leza, Sungu, and Samba- Digital Humanities and Early Bantu History
|
|
|
|
In: Faculty Journal Articles (2022)
|
|
BASE
|
|
Show details
|
|
2 |
Language Contact
|
|
|
|
In: UCLA Encyclopedia of Egyptology, vol 1, iss 1 (2022)
|
|
BASE
|
|
Show details
|
|
6 |
The Discourse on LGBTQ Coming Out Process in Academic Journals ...
|
|
|
|
BASE
|
|
Show details
|
|
9 |
Contributions of iconic gesture to concurrent and displaced word learning ...
|
|
|
|
BASE
|
|
Show details
|
|
10 |
How children and adults describe events and their causes ...
|
|
|
|
BASE
|
|
Show details
|
|
12 |
How does our brain respond to moral violations and semantic violations? Evidence from Event-related Potentials ...
|
|
|
|
BASE
|
|
Show details
|
|
13 |
Maloya dance and music: Réunionese Créole togetherness
|
|
|
|
In: Theses: Doctorates and Masters (2022)
|
|
BASE
|
|
Show details
|
|
14 |
Wanji-wanji: The past and future of an Aboriginal travelling song
|
|
|
|
In: Research outputs 2022 to 2026 (2022)
|
|
BASE
|
|
Show details
|
|
15 |
Human Versus Machine: Investigating L2 Learner Output in Face-To-Face Versus Fully Automated Role-Plays
|
|
|
|
In: Applied Linguistics Faculty Publications and Presentations (2022)
|
|
BASE
|
|
Show details
|
|
16 |
Exploring individual variation in Turkish heritage speakers’ complex linguistic productions: Evidence from discourse markers ...
|
|
|
|
BASE
|
|
Show details
|
|
17 |
Does determiner surprisal mediate correlation between explicit and implicit referential beliefs? ...
|
|
|
|
BASE
|
|
Show details
|
|
18 |
Prediction of upcoming pitch accent using Sandhi rules in Kansai Japanese: A web-based visual world eye-tracking study ...
|
|
|
|
BASE
|
|
Show details
|
|
19 |
Eyetracking and EEG correlates of common ground information: a combined eyetracking/EEG study in a real-world environment ...
|
|
|
|
Abstract:
In the present study, we examine the processing of common ground information in a real-world environment as measured by eye tracking (ET) and electroencephalography (EEG) using mobile equipment. We use a referential communication game called the Director's task, in which a participant is instructed by a second participant (the director, often a confederate) to move objects around in an N-by-N array (Glucksberg et al., 1975; Krauss and Glucksberg, 1977; Keysar et al., 2000). Crucially, not all slots of the array (i.e. a 4x4 IKEA Kallax shelf in the present study) are visible to the director, that is, some objects are occluded. If now a triplet of similar objects (e.g. candles) of different sizes (small, medium, large) are included inside the array and, say, the large candle is occluded from the directors view, what is the medium sized candle for the participant is the large candle for the director. This is called a mismatch in common ground information: the participant knows more than the director. Data by ...
|
|
Keyword:
Arts and Humanities; FOS Languages and literature; Linguistics; Psycholinguistics and Neurolinguistics; Social and Behavioral Sciences
|
|
URL: https://osf.io/b37km/ https://dx.doi.org/10.17605/osf.io/b37km
|
|
BASE
|
|
Hide details
|
|
20 |
The glyph project: The distinctiveness of written characters — online crowdsourcing for a typology of letter shapes ...
|
|
|
|
BASE
|
|
Show details
|
|
|
|