DE eng

Search in the Catalogues and Directories

Hits 1 – 14 of 14

1
Telehealth, Tele-Happy Hours, Tele-Everything
In: At This Moment Webinar Series (2020)
BASE
Show details
2
Social Media, Fandom and Language Learning: A Roundtable with Shannon Sauro and Steven L. Thorne
In: World Languages and Literatures Faculty Publications and Presentations (2014)
Abstract: Last November, Dr. Shannon Sauro and Dr. Steven L. Thorne visited the UAB campus to give lectures on, respectively, ‘Fandom, Social Media and Learning’ and ‘Human development and semiotic remediation through mobile place-based gaming’. (. . . ) Questions and responses are transcribed here.
Keyword: Applied Linguistics; Computer games; Digital Humanities; First and Second Language Acquisition; Interviews; Reading and Language; Social media; Task-based language teaching
URL: https://pdxscholar.library.pdx.edu/wll_fac/51
https://pdxscholar.library.pdx.edu/cgi/viewcontent.cgi?article=1050&context=wll_fac
BASE
Hide details
3
Language Learning, Ecological Validity, and Innovation under Conditions of Superdiversity
In: World Languages and Literatures Faculty Publications and Presentations (2013)
BASE
Show details
4
Language at Play: Digital Games in Second and Foreign Language Teaching and Learning. Language Learning & Technology
In: World Languages and Literatures Faculty Publications and Presentations (2013)
BASE
Show details
5
The Semiotic Ecology and Linguistic Complexity of an Online Game World
In: World Languages and Literatures Faculty Publications and Presentations (2012)
BASE
Show details
6
Online Gaming as Sociable Media
In: World Languages and Literatures Faculty Publications and Presentations (2012)
BASE
Show details
7
Digital Games for Language Learning: from Hype to Insight?
In: World Languages and Literatures Faculty Publications and Presentations (2012)
BASE
Show details
8
Second Language Development Theories and Technology-mediated Language Learning
In: World Languages and Literatures Faculty Publications and Presentations (2011)
BASE
Show details
9
New media, new communicative genres and inclusive technology-mediated L2 pedagogy: A conversation with Steve Thorne
In: World Languages and Literatures Faculty Publications and Presentations (2011)
BASE
Show details
10
‘Community’, Semiotic Flows, and Mediated Contribution to Activity
In: World Languages and Literatures Faculty Publications and Presentations (2009)
BASE
Show details
11
10 Key Principles for Designing Video Games for Foreign Language Learning
In: World Languages and Literatures Faculty Publications and Presentations (2009)
BASE
Show details
12
“Bridging Activities,” New Media Literacies, and Advanced Foreign Language Proficiency
In: World Languages and Literatures Faculty Publications and Presentations (2008)
BASE
Show details
13
Web 2.0, Synthetic Immersive Environments, and Mobile Resources for Language Education
In: World Languages and Literatures Faculty Publications and Presentations (2008)
BASE
Show details
14
Evolutionary Trajectories, Internet-mediated Expression, and Language Education
In: World Languages and Literatures Faculty Publications and Presentations (2005)
BASE
Show details

Catalogues
0
0
0
0
0
0
0
Bibliographies
0
0
0
0
0
0
0
0
0
Linked Open Data catalogues
0
Online resources
0
0
0
0
Open access documents
14
0
0
0
0
© 2013 - 2024 Lin|gu|is|tik | Imprint | Privacy Policy | Datenschutzeinstellungen ändern