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1
ASCNET - The popularity of Asclepius in times of plagues ...
Glomb, Tomas. - : Open Science Framework, 2021
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2
Dissimulation as a survival strategy in South East Europe since the Neolithic ...
Stratan, Miron. - : Open Science Framework, 2021
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3
Materialy po arkheologii i istorii antichnogo i srednevekovogo Prichernomor'ya (Proceedings in Archaeology and History of Ancient and Medieval Black Sea Region). No. 12. 2020 ...
Choref, Mikhail. - : figshare, 2021
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Materialy po arkheologii i istorii antichnogo i srednevekovogo Prichernomor'ya (Proceedings in Archaeology and History of Ancient and Medieval Black Sea Region). No. 12. 2020 ...
Choref, Mikhail. - : figshare, 2021
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5
Палеографические черты вислых актовых печатей сфрагистического типа «Господне слово» XI-XII вв. ...
Petrov, Alexander; Huletski, Dzmitry. - : figshare, 2021
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Палеографические черты вислых актовых печатей сфрагистического типа «Господне слово» XI-XII вв. ...
Petrov, Alexander; Huletski, Dzmitry. - : figshare, 2021
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7
The ‘No-Interface’ Interface for Research VR ...
Burrell, Andrew; Hendery, Rachel. - : Humanities Commons, 2020
Abstract: In this paper we outline a paradigm that has existed in interface and interaction design for Virtual Reality (VR) since the first wave of VR in the 1980s and 90s. Focussing in particular on VR as a research tool, we argue that the field has moved away from immediate, embodied interaction towards interface paradigms adopted from desktop software and computer gaming. We introduce a VR experience we have developed for use in a research project, Layered Horizons, and discuss how it fits within the alternative tradition of the ‘no interface’ interface, where interaction is triggered by body movement and natural gestures. We discuss what this means for our project. We argue that this kind of interaction design in VR takes full advantage of the media’s affordances, without relying on metaphors from other interactive media, yet being familiar enough as to engender intuitive and meaningful use. ...
Keyword: Anthropology; Archaeology; Design; FOS Languages and literature; FOS Sociology; History; Linguistics; New media; Virtual reality
URL: https://dx.doi.org/10.17613/jrxb-7f05
https://hcommons.org/deposits/item/hc:31703/
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8
MAIASP11-2019.pdf ...
Choref, Mikhail. - : figshare, 2020
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9
MAIASP11-2019.pdf ...
Choref, Mikhail. - : figshare, 2020
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10
ANALYSIS OF TAN MALAKA'S "NORTHERN INDONESIA" IDEA ON PHILIPPINE NATION HISTORY ...
Arafah Pramasto. - : figshare, 2020
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11
ANALYSIS OF TAN MALAKA'S "NORTHERN INDONESIA" IDEA ON PHILIPPINE NATION HISTORY ...
Arafah Pramasto. - : figshare, 2020
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12
DECM Machine Annotated Corpus ...
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13
DECM Machine Annotated Corpus ...
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14
LANGUAGE – PROLIFIC SOURCE OF HUMAN MIND AND SPEECH ...
Southern Caucasus Media Group. - : figshare, 2020
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15
LANGUAGE – PROLIFIC SOURCE OF HUMAN MIND AND SPEECH ...
Southern Caucasus Media Group. - : figshare, 2020
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16
Sogdian-Bactrian Revolt ...
Olbrycht, Marek. - : figshare, 2020
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17
Sogdian-Bactrian Revolt ...
Olbrycht, Marek. - : figshare, 2020
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18
An Expanded Hypothesis That Relates the History of the Human-Experience-Of-Time to Culture, Technology and Belief Systems in Addition to Language ...
Doble, Rick. - : figshare, 2019
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19
An Expanded Hypothesis That Relates the History of the Human-Experience-Of-Time to Culture, Technology and Belief Systems in Addition to Language ...
Doble, Rick. - : figshare, 2019
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20
Griechen und Perser in achaimenidischer Zeit. Überlegungen zum Verhältnis zwischen Orient und Okzident ...
Olbrycht, Marek. - : figshare, 2019
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