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Proofs as games and games as proofs: dialogical semantics for logic and natural language. ; Les preuves vues comme des jeux et réciproquement : sémantique dialogique de langages naturels ou logiques.
Catta, Davide. - : HAL CCSD, 2021
In: https://tel.archives-ouvertes.fr/tel-03553000 ; Logic in Computer Science [cs.LO]. Université de Montpellier, 2021. English (2021)
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Proofs as games and games as proofs : dialogical semantics of logical and natural languages ; Les preuves vues comme des jeux et réciproquement : sémantique dialogique de langages naturel ou logiques
Catta, Davide. - : HAL CCSD, 2021
In: https://tel.archives-ouvertes.fr/tel-03588308 ; Informatique et langage [cs.CL]. Université Montpellier, 2021. Français. ⟨NNT : 2021MONTS064⟩ (2021)
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Proofs as games and games as proofs: dialogical semantics for logic and natural language. ; Les preuves vues comme des jeux et réciproquement : sémantique dialogique de langages naturels ou logiques.
Catta, Davide. - : HAL CCSD, 2021
In: https://tel.archives-ouvertes.fr/tel-03553000 ; Logic in Computer Science [cs.LO]. Université de Montpellier, 2021. English (2021)
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Concurrent Game Semantics: Easy as Pi
In: https://hal.inria.fr/hal-03128187 ; [Research Report] Inria. 2020 (2020)
Abstract: Game semantics has proven to be a robust method to give compositional semantics for a variety of programming languages. However, its complexity makes it inaccessible for nonexperts. In this paper, we aim at making game semantics more accessible by decomposing it into two steps. The first is a syntactic translation into a session typed π-calculus, the metalanguage, which explicits a protocol for an open program to communicate with its context. The second is a semantic interpretation of the metalanguage. The syntactic translation can be defined without knowledge of the particular model used, and different models of the metalanguage (traces, partial orders) yield different reasoning powers. Moreover, simple reasoning on the model (soundness and adequacy) can be done at the level of the metalanguage, escaping tedious proofs usually found in game semantics. We call this methodology programming game semantics. We design a metalanguage (π DiLL) inspired from Differential Linear Logic, meant to correspond to strategies in concurrent game semantics. We translate ML , an extension of Mini-ML with shared memory concurrency, into π DiLL and show that the translation is sound and adequate. We then describe a causal and non-angelic game model using event structures, which supports a fully-abstract interpretation of π DiLL. Combining both results, we obtain the first compositional model of a concurrent higherorder language, which is sound and adequate, and fully abstract on second-order terms, for weak bisimulation. We have implemented a prototype which can explore the generated causal object from a subset of OCaml.
Keyword: -calculus; [INFO]Computer Science [cs]; Event structures; Game semantics; Linear Logic; Session types
URL: https://hal.inria.fr/hal-03128187/document
https://hal.inria.fr/hal-03128187/file/2011.05248.pdf
https://hal.inria.fr/hal-03128187
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Natural language understanding in argumentative dialogue systems ...
Shigehalli, Pavan Rajashekhar. - : Universität Ulm, 2020
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Conventions and Change in Semantics
In: http://rave.ohiolink.edu/etdc/view?acc_num=osu1555334547254546 (2019)
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Probabilistic semantics for vagueness
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Sprechen, Spielen, Spaß. Wie können sprachauffällige Kinder im Unterricht gefördert werden?
In: Jungmann, Tanja [Hrsg.]; Gierschner, Beate [Hrsg.]; Meindl, Marlene [Hrsg.]; Sallat, Stephan [Hrsg.]: Sprach- und Bildungshorizonte. Wahrnehmen - Beschreiben - Erweitern. Idstein : Schulz-Kirchner Verlag 2018, S. 225-233. - (Sprachheilpädagogik aktuell; 3) (2018)
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Sprechen, Spielen, Spaß. Wie können sprachauffällige Kinder im Unterricht gefördert werden? ...
Mahlau, Kathrin; Herse, Sylvia. - : Schulz-Kirchner Verlag, 2018
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О некоторых особенностях формирования диатезы в языковой игре
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English 'joyful' vocabulary - semantic developments
Żyśko, Angelina. - Wien : Peter Lang Edition, 2016
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UB Frankfurt Linguistik
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ВЕРБАЛЬНЫЙ КОМПОНЕНТ СИНТЕТИЧЕСКОЙ ЯЗЫКОВОЙ ЛИЧНОСТИ В РУССКОЙ ЛИТЕРАТУРЕ НОНСЕНСА КОНЦА ХХ ВЕКА
ИВАНОВ ДМИТРИЙ ИГОРЕВИЧ; ИТКУЛОВ СЕРГЕЙ ЗУФАРОВИЧ. - : Федеральное государственное бюджетное образовательное учреждение высшего образования «Костромской государственный университет», 2016
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Knowledge and its Game-Theoretical Foundations: The Challenges of the Dialogical Approach to Constructive Type Theory
In: Epistemology, Knowledge and the Impact of Interaction ; https://halshs.archives-ouvertes.fr/halshs-01227833 ; Epistemology, Knowledge and the Impact of Interaction, Springer, 2016 ; http://www.springer.com/us/book/9783319265049 (2016)
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14
Quelques ponts entre sémantique opérationnelle et modèles dénotationnels des langages de programmation
Hirschowitz, Tom. - : HAL CCSD, 2016
In: https://hal.archives-ouvertes.fr/tel-01400666 ; Logique en informatique [cs.LO]. Université Grenoble Alpes, 2016 (2016)
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Karl Valentin und die Verhandelbarkeit des sprachlichen Ausdrucks ... : Karl Valentin and the negotiability of human lanugage ...
Weidel, Katharina. - : Universität Regensburg, 2016
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Языковая Игра В Повести Сергея Довлатова «Ремесло» ...
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Grammar, expressiveness, and inter-subjective meanings : Wittgenstein's philosophy of psychology
Barroso, Paulo M.. - Newcastle upon Tyne : Cambridge Scholars Publishing, 2015
BLLDB
UB Frankfurt Linguistik
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Models of strategic reasoning : logics, games, and communities
van Benthem, Johan; Ghosh, Sujata; Verbrugge, Rineke. - Berlin [u.a.] : Springer, 2015
Leibniz-Zentrum Allgemeine Sprachwissenschaft
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ВЗАИМОДЕЙСТВИЕ ФОРМЫ И СОДЕРЖАНИЯ В РЕКЛАМНОМ И ХУДОЖЕСТВЕННОМ ДИСКУРСАХ
БЕДАНОКОВА ЗУЛЕЙХАН КИМОВНА. - : Общество с ограниченной ответственностью Издательство Грамота, 2015
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СТРУКТУРА И ФУНКЦИИ КОНТЕКСТА ЯЗЫКОВОЙ ИГРЫ
АЛЕКСАНДРОВА ЕЛЕНА МИХАЙЛОВНА. - : Общество с ограниченной ответственностью Издательство Грамота, 2015
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