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1
Support in-video content searching and result visualization of the flipped classroom ; Stöd sökning av innehåll i video och resultatvisualisering av det flippade klassrummet
Su, Siyuan
. - : KTH, Skolan för elektroteknik och datavetenskap (EECS), 2022
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2
Remote Dyslexia Screening for Bilingual Children
Maren Eikerling; Matteo Secco; Gloria Marchesi; Maria Teresa Guasti; Francesco Vona; Franca Garzotto; Maria Luisa Lorusso
In: Multimodal Technologies and Interaction; Volume 6; Issue 1; Pages: 7 (2022)
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3
How usable are digital collections for endangered languages? A review
Babinski, Sarah
;
Jewell, Jeremiah
;
Haakman, Kassandra
...
In: Proceedings of the Linguistic Society of America; Vol 7, No 1 (2022): Proceedings of the Linguistic Society of America; 5219 ; 2473-8689 (2022)
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4
La fruizione degli ambienti di apprendimento nella didattica dell’italiano L2 ...
Gasparini, Alice
. - : Studi di glottodidattica, 2021
Abstract:
“The question of where people learn languages is equally as important as that of how they do so” (Benson, 2021). The paper explores the digital “where”, considering learning spaces for SLA. The literature offers a great deal of research about online learning but only a little on digital linguistic settings in interaction with learners. Students move within the spaces, they choose and select material, they construct their own path and knowledge. From the ecology of learning perspective, learning happens through the interaction with the environment (van Lier, 2004). Better understanding of that can help the teachers to comprehend the way students live and experience the learning platform. The study employed mixed methods which include qualitative and quantitative designs to have a more complete view of the problem. The data were collected through the observation of Italian as L2 students of the University G. D’Annunzio in classroom and within two different linguistic virtual contexts, an LMS[1]Moodle-based and ... : Studi di glottodidattica, V. 6, N. 2 (2021) ...
Keyword:
Digital learning environments, Technology-mediated Language learning, Italian as L2, Usability, Learning Analytics
URL:
https://ojs.cimedoc.uniba.it/index.php/glottodidattica/article/view/1327
https://dx.doi.org/10.15162/1970-1861/1327
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5
Usability ratings on the MuLiMi platform expressed by Participants ...
Eikerling, Maren
;
Lorusso, Maria Luisa
. - : Zenodo, 2021
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6
Usability ratings on the MuLiMi platform expressed by Participants ...
Eikerling, Maren
;
Lorusso, Maria Luisa
. - : Zenodo, 2021
BASE
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7
usability ratings for the MuLiMi platform expressed by Examiners ...
Eikerling, Maren
;
Lorusso, Maria Luisa
. - : Zenodo, 2021
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8
usability ratings for the MuLiMi platform expressed by Examiners ...
Eikerling, Maren
;
Lorusso, Maria Luisa
. - : Zenodo, 2021
BASE
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9
Prototyping Mobile Storytelling Applications for People with Aphasia
Krzysztof Szklanny; Marcin Wichrowski; Alicja Wieczorkowska
In: Sensors; Volume 22; Issue 1; Pages: 14 (2021)
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10
Design Proposal for Sign Language Services in TV Broadcasting from the Perspective of People Who Are Deaf or Hard of Hearing
Ji Hyun Yi
;
Songei Kim
;
Yeo-Gyeong Noh
...
In: Applied Sciences ; Volume 11 ; Issue 23 (2021)
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11
Towards Sustainable Use of Machine Translation: Usability and Perceived Quality from the End-User Perspective
Ramunė Kasperė; Jolita Horbačauskienė; Jurgita Motiejūnienė; Vilmantė Liubinienė; Irena Patašienė; Martynas Patašius
In: Sustainability; Volume 13; Issue 23; Pages: 13430 (2021)
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12
SentText: A Tool for Lexicon-based Sentiment Analysis in Digital Humanities ...
Schmidt, Thomas
;
Dangel, Johanna
;
Wolff, Christian
. - : Universität Regensburg, 2021
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13
La fruizione degli ambienti di apprendimento nella didattica dell’italiano L2
Gasparini, Alice
In: Studi di glottodidattica; V. 6, N. 2 (2021); 36 - 49 ; 1970-1861 (2021)
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14
Juegos serios en web para la auto-protección y prevención del COVID-19: Desarrollo y pruebas de usabilidad
Jun-Ming, Su
;
Yang, Yi-Ching
;
Tzu-Nin, Weng
...
In: Comunicar: Revista científica iberoamericana de comunicación y educación, ISSN 1134-3478, Nº 69, 2021 (Ejemplar dedicado a: Participación ciudadana en la esfera digital), pags. 97-111 (2021)
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15
The Role of Translation in Multilingual User Experience
Zhyvotovska, Tetyana
In: Open Access Theses & Dissertations (2021)
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16
Converting raw transcripts into an annotated and turn-aligned TEI-XML corpus: the example of the Corpus of Serbian Forms of Address
Dolores Lemmenmeier-Batinić
In: Slovenščina 2.0: Empirične, aplikativne in interdisciplinarne raziskave, Vol 9, Iss 1 (2021) (2021)
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17
Designing and using gamification elements to improve students’ user experience in a video-based mobile language learning app
Galle, Thor
. - : KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020
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18
Identification of Speech Characteristics to Distinguish Human Personality of Introversive and Extroversive Male Groups
Park
;
Lee
;
Brotherton
...
In: International Journal of Environmental Research and Public Health ; Volume 17 ; Issue 6 (2020)
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19
The Limit Effect of Graphic Elements in Video and Augmented Reality on Children’s Listening Comprehension
Marta Sylvia del Río Guerra
;
Alejandra Estefanía Garza Martínez
;
Jorge Martin-Gutierrez
...
In: Applied Sciences ; Volume 10 ; Issue 2 (2020)
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20
German-Swiss survey on the use of (digital) language resources ...
Adarve, Gerard
;
Dürscheid, Christa
. - : Zenodo, 2020
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