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Affective Storytelling Based on Characters' Feelings
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In: http://aaaipress.org/Papers/Symposia/Fall/2007/FS-07-05/FS07-05-019.pdf (2007)
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Extending Characterbased Storytelling with Awareness and Feelings
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In: http://www-scm.tees.ac.uk/users/f.charles/publications/conferences/2007/aamas07_pizzi_short.pdf (2007)
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Abstract:
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a sequence of actions, which essentially “solve ” the task to which the story is equated. One major limitation of this approach has been that it fails to incorporate characters ’ psychology, and as a consequence important aesthetic aspects of the narrative cannot be easily captured by Interactive Storytelling. In this paper, we introduce a new approach to Interactive Storytelling, which aims at reconciling narrative actions with the characters ’ attributed psychology as stated in the narrative. Our long-term goal is to be able to explore Interactive Storytelling for those narrative genres which are based on the characters ’ psychology rather than solely on their actions. We used as a starting point the formalisation by Flaubert himself of his novel Madame Bovary, which includes a detailed account of characters ’ desires and feelings. We describe a prototype in which characters ’ behaviour is driven by a real-time search-based planning system applying operators whose content is based on a specific inventory of feelings. Furthermore, the actual pattern of evolution of the character’s plan, as measured through the variation of the search heuristic, is used to confer a sense of awareness to the characters, which can be used to generate feelings about its overall situation, from feelings of boredom to hope.
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Keyword:
Cognitive Models; Embodied and Believable Agents; Interactive Storytelling
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URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.218.6513 http://www-scm.tees.ac.uk/users/f.charles/publications/conferences/2007/aamas07_pizzi_short.pdf
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Affective storytelling based on characters’ feelings
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In: http://www.scm.tees.ac.uk/f.charles/publications/conferences/2007/FS06PizziA.pdf (2007)
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Affective Storytelling based on Characters’ Feelings
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In: https://ive.scm.tees.ac.uk/beta/data/media/AAAI-FS.v1.0.pdf (2007)
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Interacting with Virtual Characters In Interactive Storytelling
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In: http://www-scm.tees.ac.uk/users/f.charles/publications/conferences/2002/aamas2002.pdf (2002)
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Non-instructional Linguistic Communication with Virtual Actors
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In: http://www-scm.tees.ac.uk/users/f.charles/publications/conferences/2001/roman2001.pdf (2001)
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Lexical Semantics: Dictionary or Encyclopedia?
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In: ftp://ftp.biomath.jussieu.fr/pub/papers/Cavazza:INBOOK95.ps.gz (1994)
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Semantic Analysis and In-Depth Understanding of Technical Texts
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In: ftp://ftp.biomath.jussieu.fr/pub/papers/Cavazza:AAI94.ps.gz (1994)
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Diagrammatic Reasoning with Interactive P-V Curves
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In: http://cinc.mit.edu/archives/2013/pdf/1103.pdf
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From Rhetorical Structures to Document Structure: Shallow Pragmatic Analysis for Document Engineering
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In: http://www.miv.t.u-tokyo.ac.jp/papers/hugo-DocEng09.pdf
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Emotional Reading of Medical Texts Using Conversational Agents (Short Paper)
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In: http://www.ifaamas.org/Proceedings/aamas08/proceedings/pdf/paper/AAMAS08_0711.pdf
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Assessing the Readability of Clinical Documents in a Document Engineering Environment ABSTRACT
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In: http://www.cngl.ie/drupal/sites/default/files/papers3/Assessing%20the%20Readability%20of%20Clinical%20Documents%20in%20a%20document%20engineering%20environment.pdf
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