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3D Serious Game Modeling and Design: Contributions to Language Learning ; Modélisation et Conception de jeu sérieux tridimensionnel : Contributions à l’apprentissage des langues
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In: https://hal.archives-ouvertes.fr/tel-03315793 ; Environnements Informatiques pour l'Apprentissage Humain. Université Ibn Tofail, Kénitra (Maroc), 2021. Français (2021)
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ImageSpirit: Verbal guided image parsing
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In: http://vecg.cs.ucl.ac.uk/Projects/SmartGeometry/image_spirit/paper_docs/imageSpirit_tog_14.pdf (2014)
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Semantic-preserving word clouds by seam carving
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In: http://research.microsoft.com/en-us/um/people/ycwu/Files/eurovis11_cloud.pdf (2011)
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Context preserving dynamic word cloud visualization
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In: http://research.microsoft.com/en-us/um/people/shliu/cui_pacificvis10.pdf (2010)
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Visual Sentiment Analysis of Text Document Streams · 27
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In: http://bib.dbvis.de/uploadedFiles/authors_version.pdf (2010)
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Entwurf und Erprobung eines software-gestützten Verfahrens zur Anwendung software-ergonomischer Methoden in den frühen Phasen der Anwendungsentwicklung
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In: ftp://ftp.informatik.uni-stuttgart.de/pub/library/medoc.ustuttgart_fi/DIP-1985/DIP-1985.pdf (2002)
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Expressing Constraint Satisfaction Problems in Declarative Modeling Using Natural Language and Fuzzy Sets
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In: ISSN: 0097-8493 ; Computers and Graphics ; https://hal.archives-ouvertes.fr/hal-00816825 ; Computers and Graphics, Elsevier, 2000, 24 (4), pp.555-568 (2000)
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A Perceptual Colour Segmentation Algorithm
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In: ftp://ftp.cs.ubc.ca/ftp/local/techreports/1996/TR-96-09.ps.gz (1996)
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A Perceptual Colour Segmentation Algorithm
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In: http://www.ics.uci.edu/~majumder/vispercep/healey_colsegment.pdf (1996)
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Abstract:
This paper presents a simple method for segmenting colour regions into categories like red, green, blue, and yellow. We are interested in studying how colour categories influence colour selection during scientific visualization. The ability to name individual colours is also important in other problem domains like real-time displays, user-interface design, and medical imaging systems. Our algorithm uses the Munsell and CIE LUV colour models to automatically segment a colour space like RGB or CIE XYZ into ten colour categories. Users are then asked to name a small number of representative colours from each category. This provides three important results: a measure of the perceptual overlap between neighbouring categories, a measure of a category’s strength, and a user-chosen name for each strong category. We evaluated our technique by segmenting known colour regions from the RGB, HSV, and CIE LUV colour models. The names we obtained were accurate, and the boundaries between different colour categories were well defined. We concluded our investigation by conducting an experiment to obtain user-chosen names and perceptual overlap for ten colour categories along the circumference of a colour wheel in CIE LUV.
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Keyword:
Categories and Subject Descriptors; CIE LUV; CIE XYZ; colour; colour names; Design; Experimentation Additional Key Words and Phrases; H.5.2 [Information Interfaces and Presentation; human vision; I.3.6 [Computer Graphics; intensity; interaction techniques General Terms; Methodology and Techniques– ergonomics; Munsell; perception; RGB; scientific visualization; screen design (graphics; User Interfaces– ergonomics
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URL: http://www.ics.uci.edu/~majumder/vispercep/healey_colsegment.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.122.6435
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KOBBELT L.: Generalized Use of Non-Terminal Symbols for Procedural Modeling
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In: http://www.graphics.rwth-aachen.de/publication/32/krecklau_generalized_grammar_071.pdf
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DocuBurst: Visualizing Document Content using Language Structure
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In: http://www.cs.toronto.edu/~ccollins/publications/docs/eurovis2009_docuburst.pdf
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ImageSpirit: Verbal Guided Image Parsing
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In: http://mmcheng.net/mftp/Papers/ImageSpiritSig.pdf
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ImageSpirit: Verbal Guided Image Parsing
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In: http://cms.brookes.ac.uk/staff/VibhavVineet/papers/ImageSpiritTOG.pdf
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A Scenario Language to orchestrate Virtual World Evolution
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In: http://www.irisa.fr/prive/donikian/articles/Devillers_199.pdf
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A Scenario Language to orchestrate Virtual World Evolution
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In: http://www.irisa.fr/prive/donikian/Research/Scenario_authoring/sca03final.pdf
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A Scenario Language to orchestrate Virtual World Evolution
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In: http://www.irisa.fr/prive/Stephane.Donikian/Research/Scenario_authoring/Devillers_199.pdf
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Semantic-Preserving Word Clouds by Seam Carving
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In: http://research.microsoft.com/en-us/um/people/shliu/wu_semantic-preserving-word-cloud.pdf
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Towards a Linguistically Motivated Model for Selection in Virtual Reality
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In: http://www.techfak.uni-bielefeld.de/~tpfeiffe/pubs/2012_-_Pfeiffer_-_Towards_a_Linguistically_Motivated_Model_for_Selection_in_Virtual_Reality.pdf
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