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1
Hands on Painting. A multimodal study of tactile visits in a contemporary art museum
In: LSPP6 – Multimodality and Beyond: Adressing complexity and emerging needs in LSP ; https://hal.archives-ouvertes.fr/hal-03249561 ; LSPP6 – Multimodality and Beyond: Adressing complexity and emerging needs in LSP, Simon Harrison (Chair); Christoph Hafner (Co-Chair); Becky Kwan; Jenifer Ho, Jun 2021, Hong Kong, China (2021)
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Touching paintings. A multimodal analysis of guided tactile explorations in a contemporary art museum
In: 17th International Pragmatics Conference - The Pragmatics of Inclusion (IPrA 2021) ; https://hal.archives-ouvertes.fr/hal-03277050 ; 17th International Pragmatics Conference - The Pragmatics of Inclusion (IPrA 2021), Christiane Hohenstein (Chair), Jun 2021, Winterthur, Switzerland (2021)
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3
Seeing by touch: Creativity, multimodality and multisensoriality in a clay workshop
In: AILA 2021 - 19th World Congress of the International Association of Applied Linguistics ; https://hal.archives-ouvertes.fr/hal-03326147 ; AILA 2021 - 19th World Congress of the International Association of Applied Linguistics, Prof. Dr. Marjolijn H. Verspoor (Chair); Dr. Marije C. Michel (Co-chair), Aug 2021, Groningen, Netherlands (2021)
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4
Please do touch. An exploration of tactile practices at museums through the lens of multimodality and multisensoriality
In: Inclusiveness in and through Museum Discourse (IMD) ; https://hal.archives-ouvertes.fr/hal-02485105 ; Inclusiveness in and through Museum Discourse (IMD), Federico Sabatini; Cecilia Lazzeretti, Feb 2020, Torino, Italy (2020)
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5
A cross-cultural study of figurative language in Museum Audio Descriptions. Implications for Translation
In: Lingue e Linguaggi; Volume 33 (2019); 303-316 (2020)
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6
A Cross-Cultural Study of Figurative Language in Museum Audio Descriptions. Implications for Translation
Spinzi, Cinzia (orcid:0000-0003-3267-6905). - 2019
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7
DESIGN FOUNDATIONS FOR CONTENT-RICH ACOUSTIC INTERFACES: INVESTIGATING AUDEMES AS REFERENTIAL NON-SPEECH AUDIO CUES
Abstract: Indiana University-Purdue University Indianapolis (IUPUI) ; To access interactive systems, blind and visually impaired users can leverage their auditory senses by using non-speech sounds. The current structure of non-speech sounds, however, is geared toward conveying user interface operations (e.g., opening a file) rather than large theme-based information (e.g., a history passage) and, thus, is ill-suited to signify the complex meanings of primary learning material (e.g., books and websites). In order to address this problem, this dissertation introduces audemes, a new category of non-speech sounds, whose semiotic structure and flexibility open new horizons for facilitating the education of blind and visually impaired students. An experiment with 21 students from the Indiana School for the Blind and Visually Impaired (ISBVI) supports the hypothesis that audemes increase the retention of theme-based information. By acting as memory catalysts, audemes can play an important role in enhancing the aural interaction and navigation in future sound-based user interfaces. For this dissertation, I designed an Acoustic EDutainment INterface (AEDIN) that integrates audemes as a way by which to vividly anticipate text-to-speech theme-based information and, thus, act as innovative aural covers. The results of two iterative usability evaluations with total of 20 blind and visually impaired participants showed that AEDIN is a highly usable and enjoyable acoustic interface. Yet, designing well-formed audemes remains an ad hoc process because audeme creators can only rely on their intuition to generate meaningful and memorable sounds. In order to address this problem, this dissertation presents three experiments, each with 10 blind and visually impaired participants. The goal was to examine the optimal combination of audeme attributes, which can be used to facilitate accurate recognitions of audeme meanings. This work led to the creation of seven basic guidelines that can be used to design well-formed audemes. An interactive application tool (ASCOLTA: Advanced Support and Creation-Oriented Library Tool for Audemes) operationalized these guidelines to support individuals without an audio background in designing well-formed audemes. An informal evaluation conducted with three teachers from the ISBVI, supports the hypothesis that ASCOLTA is a useful tool by which to facilitate the integration of audemes into the teaching environment.
Keyword: acoustic interface; Assistive computer technology; Audemes; blind and visually impaired; Computers -- Valuation; Computers and people with visual disabilities; Educational technology -- Evaluation; Engineering -- Study and teaching; Learning -- Physiological aspects; Mathematics -- Study and teaching; Music for people with visual disabilities; non-speech sounds; Nonverbal communication; Nonverbal communication in education; People with visual disabilities; Science -- Study and teaching; Teaching -- Aids and devices -- Evaluation; Technology -- Study and teaching
URL: https://doi.org/10.7912/C2/923
https://hdl.handle.net/1805/3084
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8
Λογισμικά για την εκμάθηση ξένης γλώσσας από άτομα με προβλήματα όρασης ...
Ποΐλα, Αννα Σαράντου. - : Aristotle University of Thessaloniki, 2011
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9
Σημασιολογικά εμπλουτισμένες διεπαφές πλοήγησης στον Παγκόσμιο Ιστό ; Semantically enhanced interfaces for browsing the World Wide Web
Κουρουπέτρογλου, Χρήστος. - : Πανεπιστήμιο Μακεδονίας Οικονομικών και Κοινωνικών Επιστημών, 2010
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