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Human Versus Machine: Investigating L2 Learner Output in Face-To-Face Versus Fully Automated Role-Plays
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In: Applied Linguistics Faculty Publications and Presentations (2022)
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Materials from "The effects of captioning videos used for foreign language listening activities," published in Language Learning & Technology, 2010, by Winke, Gass, and Sydorenko ...
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Localized Globalization: Directives in Augmented Reality Game Interaction
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In: Applied Linguistics Faculty Publications and Presentations (2021)
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Using Spoken Dialogue Technology for L2 Speaking Practice: What Do Teachers Think?
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In: Applied Linguistics Faculty Publications and Presentations (2020)
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Beyond the curriculum: Extended discourse practice through self-access pragmatics simulations
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Sydorenko, Tetyana; Jones, Zachary; Daurio, Phoebe. - : University of Hawaii National Foreign Language Resource Center, 2020. : Center for Language & Technology, 2020. : (co-sponsored by Center for Open Educational Resources and Language Learning, University of Texas at Austin), 2020
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Mobile Augmented Reality and Language-Related Episodes
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In: Applied Linguistics Faculty Publications and Presentations (2019)
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Simulated Speaking Environments for Language Learning: Insights From Three Cases
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In: Applied Linguistics Faculty Publications and Presentations (2019)
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Abstract:
Recent CALL technology reviews cover a plethora of technologies available to language learners to improve a variety of skills, including speaking. However, few technology-enhanced self-access tools are available for pragmatic development, especially in oral modality. Recognizing the benefits of structured practice for second language development, we demonstrate how such practice can be incorporated into three recently developed simulated speaking environments that vary on the targeted L2 (French, English), domain of use (academic or everyday interaction), emphasis on higher-order and/or lower-order skills, and accommodation of multiple L2 varieties. In the spirit of finding synergies and learning from each other's experiences in specific local contexts, we address the following research questions: (1) How does the local context, researcher and learner goals, and technological possibilities influence the design of each computer application? (2) Based on the examination of the three programs, what can we learn in view of redesign options and suggest to future developers of such programs?
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Keyword:
Applied Linguistics; Linguistics
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URL: https://pdxscholar.library.pdx.edu/ling_fac/55
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Refining Pragmatically-appropriate Oral Communication Via Computer-simulated Conversations
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In: Applied Linguistics Faculty Publications and Presentations (2017)
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Foreign Language Learners' Beliefs about CALL: The Case of a U.S. Midwestern University
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In: Applied Linguistics Faculty Publications and Presentations (2017)
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