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21
Dialogue Systems and Dialogue Management
Burgan,Deeno. - 2016
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22
Decoding covert shifts of attention induced by ambiguous visuospatial cues
In: ISSN: 1662-5161 ; Frontiers in Human Neuroscience ; https://hal-amu.archives-ouvertes.fr/hal-01202766 ; Frontiers in Human Neuroscience, Frontiers, 2015, pp.9. ⟨10.3389/fnhum.2015.00358⟩ (2015)
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23
Gesture interface engine ...
Mo, Zhenyao. - : University of Southern California Digital Library (USC.DL), 2015
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24
IMMERSE: Interactive Mentoring for Multimodal Experiences in Realistic Social Encounters
In: DTIC (2015)
Abstract: This final report details the IMMERSE effort under the SSIM program. SSIM is designed to address the challenge of training our warfighters to successfully engage with Others (people who are culturally different from oneself) to accomplish a diverse set of military missions. The SSIM IMMERSE effort involves demonstrating the possibility of conducting that training using an immersive, computer-based training system that embodies a mentored practice environment. As part of this effort, we are addressing key technical challenges including, developing interactive, immersive social situations populated by robust social agents, illustrating the keen eye and subtle guidance provided by a human mentor for social competence through intelligent tutoring, and enabling people to interact with simulated characters the way they interact with each other, through speech, gesture, comportment, etc. ; The original document contains color images.
Keyword: *COMMUNITY RELATIONS; *COMPUTER AIDED INSTRUCTION; *COMPUTERIZED SIMULATION; *CULTURE; ARTIFICIAL INTELLIGENCE; ATTENTION; COMPUTER GAMES; Computer Programming and Software; CULTURE TRAINING; Cybernetics; EXPRESSIVE ARTIFICIAL INTELLIGENCE; GAME-BASED TRAINING; Human Factors Engineering & Man Machine System; INTERACTIONS; KNOWLEDGE MANAGEMENT; MAN COMPUTER INTERFACE; Military Forces and Organizations; MILITARY TRAINING; MULTIAGENT SYSTEMS; PE1D10BP; SOCIAL COMMUNICATION; Sociology and Law; SOFTWARE TOOLS; SYSTEMS ENGINEERING; TUTORING; VIRTUAL REALITY; VISUAL PERCEPTION
URL: http://oai.dtic.mil/oai/oai?&verb=getRecord&metadataPrefix=html&identifier=ADA625663
http://www.dtic.mil/docs/citations/ADA625663
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25
Features of an online English language testing interface
Al Nadabi, Zakiya. - : Australasian Society for Computers in Learning in Tertiary Education, 2015
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26
Designing Tangible Video Games: Lessons Learned from the Sifteo Cubes
In: Proceedings of the 2014 Annual Conference on Human Factors in Computing Systems (CHI 2014) ; https://hal.archives-ouvertes.fr/hal-01111597 ; Proceedings of the 2014 Annual Conference on Human Factors in Computing Systems (CHI 2014), Apr 2014, Toronto, Canada. pp.3163-3166, ⟨10.1145/2556288.2556991⟩ ; http://chi2014.acm.org/ (2014)
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27
Analysis of gender differences in speech and hand gesture coordination for the design of multimodal interface systems
Liu, Jing. - : Sydney, Australia : Macquarie University, 2014
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28
Basic Research in Human–Computer–Biosphere Interaction
In: Buildings; Volume 4; Issue 4; Pages: 635-660 (2014)
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29
Growing Existing Aboriginal Designs to Guide a Cross-Cultural Design Project
In: Lecture Notes in Computer Science ; 14th International Conference on Human-Computer Interaction (INTERACT) ; https://hal.inria.fr/hal-01497444 ; 14th International Conference on Human-Computer Interaction (INTERACT), Sep 2013, Cape Town, South Africa. pp.323-330, ⟨10.1007/978-3-642-40483-2_22⟩ (2013)
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30
Investigating memory constraints on recall of options in interactive voice response system messages
In: ISSN: 0144-929X ; EISSN: 1362-3001 ; Behaviour and Information Technology ; https://hal.archives-ouvertes.fr/hal-01470740 ; Behaviour and Information Technology, Taylor & Francis, 2013, 32, pp.106-116. ⟨10.1080/0144929X.2011.563800⟩ (2013)
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31
Controlled English for Effective Communication during Coalition Operations
In: DTIC (2013)
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32
Embodied tools, cognitive tools and brain-computer interfaces
Heersmink, Richard. - : Springer, 2013
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33
Uncertainty Can Increase Explanatory Credibility
In: DTIC (2013)
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34
The usability study on the multicultural children's book project of the National Library for Children and Young Adults (NLCY) in Korea
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35
IQdb: An intelligence quotient score-associated gene resource for human intelligence
Kong, L; Cheng, L; Fan, L Y. - : Oxford University Press, 2013
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36
Shared memories of bilingual subsentential alignments ; Mémoires partagées d'alignements sous-phrastiques bilingues
Segura, Johan. - : HAL CCSD, 2012
In: https://tel.archives-ouvertes.fr/tel-00981005 ; Informatique et langage [cs.CL]. Université Montpellier II - Sciences et Techniques du Languedoc, 2012. Français (2012)
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37
E-terminology *
In: Lexikos; Vol. 12 (2002) ; 2224-0039 (2011)
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38
Representing and Reasoning with Functional Knowledge for Spatial Language Understanding
In: DTIC (2011)
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39
Trends in Human-Computer Interaction to Support Future Intelligence Analysis Capabilities
In: DTIC (2011)
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40
Factors influencing teachers' intention to use technology: Model development and test
In: http://dx.doi.org/10.1016/j.compedu.2011.06.008 (2011)
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