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Intangible Cultural Heritage and New Technologies: Challenges and Opportunities for Cultural Preservation and Development
In: Mixed Reality and Gamification for Cultural Heritage ; https://hal.archives-ouvertes.fr/hal-02194801 ; M. Ioannides et al. (eds.). Mixed Reality and Gamification for Cultural Heritage, Springer International Publishing, pp.129-158, 2017, 978-3-319-49606-1. ⟨10.1007/978-3-319-49607-8_5⟩ (2017)
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