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Preservice Teachers’ Knowledge and Attitudes toward Digital-Game-Based Language Learning
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In: Education Sciences; Volume 12; Issue 3; Pages: 182 (2022)
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Playing With Unicorns: AI Dungeon and Citizen NLP
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In: Digital Humanities Quarterly, vol 14, iss 4 (2021)
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A Smart Collaborative Educational Game with Learning Analytics to Support English Vocabulary Teaching
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A smart collaborative educational game with learning analytics to support english vocabulary teaching
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The Online Ecology of Literacy and Language Practices of a Gamer
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ENHANCING EFL ADOLESCENT LEARNERS’ VOCABULARY ACQUISITION VIA ONLINE SINGLE PLAYER ROLE-PLAY GAMES
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In: Language Literacy: Journal of Linguistics, Literature, and Language Teaching, Vol 5, Iss 1, Pp 10-22 (2021) (2021)
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Proposing Game Concepts and Design Recommendations for Minority Language Learning: Karelian Language ...
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Proposing Game Concepts and Design Recommendations for Minority Language Learning: Karelian Language ...
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Design, Development, and Evaluation of Research Tools for Evidence-Based Learning: A Digital Game-Based Spelling Training for German Primary School Children ...
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Using Serious Games for Learning British Sign Language Combining Video, Enhanced Interactivity, and VR Technology
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Using serious games for learning sign language combining video, enhanced interactivity and VR technology
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Nonnative implicit phonetic training in multiple reverberant environments.
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In: Attention, perception & psychophysics, vol 81, iss 4 (2019)
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Adult Learning Sign Language by combining video, interactivity and play in a 3D game platform
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Storyline-Based Videogames in the FL Classroom
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In: Digital Education Review; Number 31 June 2017; 80-92 ; 2013-9144 (2017)
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Not Created Equal: The Effectiveness of Two Types of Educational Computer Games
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In: Dissertations (2016)
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Learning collocations with FLAX apps
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In: MLearn 2016 (2016)
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Sobre el enfoque lúdico en los procesos de enseñanza y aprendizaje de segundas lenguas
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In: Revista Nebrija de Linguistica Aplicada a la Enseñanza de Lenguas, Vol 10, Iss 20 (2016) (2016)
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