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Designing Tangible Video Games: Lessons Learned from the Sifteo Cubes
In: Proceedings of the 2014 Annual Conference on Human Factors in Computing Systems (CHI 2014) ; https://hal.archives-ouvertes.fr/hal-01111597 ; Proceedings of the 2014 Annual Conference on Human Factors in Computing Systems (CHI 2014), Apr 2014, Toronto, Canada. pp.3163-3166, ⟨10.1145/2556288.2556991⟩ ; http://chi2014.acm.org/ (2014)
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