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Evaluation Examples are not Equally Informative: How should that change NLP Leaderboards? ...
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Trick Me If You Can: Human-in-the-Loop Generation of Adversarial Examples for Question Answering
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In: Transactions of the Association for Computational Linguistics, Vol 7, Pp 387-401 (2019) (2019)
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Aprendiendo habilidades con videojuegos
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In: Comunicar: Revista científica iberoamericana de comunicación y educación, ISSN 1134-3478, Nº 19, 2002, pags. 114-119 (2002)
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