DE eng

Search in the Catalogues and Directories

Page: 1 2
Hits 1 – 20 of 35

1
Working with Machine Learning/Artificial Intelligence systems: workers’ viewpoints and experiences
In: International Conference Proceeding Series ; ECCE 2021: European Conference on Cognitive Ergonomics 2021 ; https://hal-cnam.archives-ouvertes.fr/hal-03211871 ; ECCE 2021: European Conference on Cognitive Ergonomics 2021, European Association of Cognitive Ergonomics, Apr 2021, Siena, Italy. pp.1-7, ⟨10.1145/3452853.3452876⟩ ; https://dl.acm.org/doi/proceedings/10.1145/3452853 (2021)
BASE
Show details
2
Extended Evaluation of the Effect of Real and Simulated Masks on Face Recognition Performance
In: Fraunhofer IGD (2021)
BASE
Show details
3
Designing an IIR Research Apparatus with Users with Severe Intellectual Disability
In: ACM SIGIR Conference on Human Information Interaction and Retrieval (CHIIR) ; https://hal-amu.archives-ouvertes.fr/hal-02470797 ; ACM SIGIR Conference on Human Information Interaction and Retrieval (CHIIR), Mar 2020, Vancouver, Canada. pp.412-416, ⟨10.1145/3343413.3378008⟩ (2020)
BASE
Show details
4
Human-AI Interaction in the Presence of Ambiguity: From Deliberation-based Labeling to Ambiguity-aware AI
Schaekermann, Mike. - : University of Waterloo, 2020
BASE
Show details
5
Sign Language Technologies and the Critical Role of SL Resources in View of Future Internet Accessibility Services
In: Technologies ; Volume 7 ; Issue 1 (2019)
BASE
Show details
6
Pervasive Displays: Content Management, Adaptation, Distribution, and Interaction Methods
Sarabadani Tafreshi, Amir Esmaeil. - : ETH Zurich, 2018
BASE
Show details
7
The dark side of the face: Exploring the ultraviolet spectrum for face biometrics
In: Fraunhofer IGD (2018)
BASE
Show details
8
Towards the Use of Interactive Simulation for Effective e-Learning in University Classroom Environment
Ameerbakhsh, Omair. - : University of Stirling, 2018
BASE
Show details
9
Adaptation des méthodes d'évaluation classiques à un jeune public avec Troubles du Spectre Autistique ; Adaptation of Classical Evaluation Methods to a Young Audience with Autism Spectrum Disorders
In: IHM-2017 ; 29ème conférence francophone sur l'Interaction Homme-Machine ; https://hal.archives-ouvertes.fr/hal-01578608 ; 29ème conférence francophone sur l'Interaction Homme-Machine, AFIHM, Aug 2017, Poitiers, France. 8 p., ⟨10.1145/3132129.3132140⟩ ; http://ihm2017.afihm.org (2017)
BASE
Show details
10
Exposing the hidden vocal channel: Analysis of vocal expression
BASE
Show details
11
Exploring and Supporting Today's Collaborative Writing
Wang, Dakuo. - : eScholarship, University of California, 2016
In: Wang, Dakuo. (2016). Exploring and Supporting Today's Collaborative Writing. UC Irvine: Information and Computer Science. Retrieved from: http://www.escholarship.org/uc/item/7441493c (2016)
BASE
Show details
12
A Proposed Framework For Effective Emotion Recognition From Real Time Data ...
BASE
Show details
13
Towards Task-Based Linguistic Modeling for designing GUIs
In: IHM-2015 ; 27ème conférence francophone sur l'Interaction Homme-Machine. ; https://hal.archives-ouvertes.fr/hal-01218707 ; 27ème conférence francophone sur l'Interaction Homme-Machine., Oct 2015, Toulouse, France. pp.a17, ⟨10.1145/2820619.2820636⟩ (2015)
BASE
Show details
14
Voice For The Mute
In: Research outputs 2014 to 2021 (2015)
BASE
Show details
15
The Importance Of Cultural Adaptation Of B2C E-Services Design In Germany ...
Alhendawi, Rasha; Meyer, Kyrill. - : Zenodo, 2015
BASE
Show details
16
The Importance Of Cultural Adaptation Of B2C E-Services Design In Germany ...
Alhendawi, Rasha; Meyer, Kyrill. - : Zenodo, 2015
BASE
Show details
17
Hand pose recognition from monocular images by geometrical and texture analysis
Bhuyan, M. K.; MacDorman, Karl F.; Kar, Mithun Kumar. - : Academic Press, 2015
BASE
Show details
18
Use of gaming techniques for visual information analysis ; El uso de técnicas de juego para el análisis de la información visual ; Utilização de técnicas de jogos para a análise visual de informações
In: Comunicação & Informação; v. 18, n. 1 (2015); 110-123 ; 2317-675X ; 1415-5842 (2015)
BASE
Show details
19
Designing Tangible Video Games: Lessons Learned from the Sifteo Cubes
In: Proceedings of the 2014 Annual Conference on Human Factors in Computing Systems (CHI 2014) ; https://hal.archives-ouvertes.fr/hal-01111597 ; Proceedings of the 2014 Annual Conference on Human Factors in Computing Systems (CHI 2014), Apr 2014, Toronto, Canada. pp.3163-3166, ⟨10.1145/2556288.2556991⟩ ; http://chi2014.acm.org/ (2014)
BASE
Show details
20
The European Digital Kitchen Project
In: Bellaterra: journal of teaching and learning language and literature; Vol. 7, Núm. 1 (2014): February/March; p. 1-16 (2014)
BASE
Show details

Page: 1 2

Catalogues
0
0
0
0
0
0
0
Bibliographies
0
0
0
0
0
0
0
0
0
Linked Open Data catalogues
0
Online resources
0
0
0
0
Open access documents
35
0
0
0
0
© 2013 - 2024 Lin|gu|is|tik | Imprint | Privacy Policy | Datenschutzeinstellungen ändern