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1
Assessing the quality of TTS audio in the LARA learning-by-reading platform
In: ISBN: 9782490057979 ; CALL and professionalisation: short papers from EUROCALL 2021 pp. 1-5 (2021)
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2
Overview of the 2018 Spoken CALL Shared Task
In: Interspeech 2018 pp. 2354-2358 (2018)
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3
Handling Ellipsis in a Spoken Medical Phraselator
In: Statistical Language and Speech Processing. SLSP 2018 pp. 140-152 (2018)
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4
Lightweight Spoken Utterance Classification with CFG, tf-idf and Dynamic Programming
In: ISBN: 978-3-319-68455-0 ; Statistical Language and Speech Processing (SLSP) pp. 143-154 (2017)
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5
Constructing Knowledge-Based Feedback in the Context of an Interactive Spoken CALL Application
In: ISSN: 2155-7098 ; International Journal of Computer-Assisted Language Learning and Teaching, Vol. 7, No 3 (2017) pp. 1-20 (2017)
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6
Rapid Construction of a Web-Enabled Medical Speech to Sign Language Translator Using Recorded Video
In: ISBN: 978-3-319-69364-4 ; Future and Emerging Trends in Language Technology. Machine Learning and Big Data pp. 122-134 (2017)
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7
Menusigne: A Serious Game for Learning Sign Language Grammar
In: Workshop on Speech and Language Technology in Education (SLaTE 2017) (2017)
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8
A Robust Medical Speech-to-Speech/Speech-to-Sign Phraselator
In: Interspeech (2017)
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9
Overview of the 2017 Spoken CALL Shared Task
In: Workshop on Speech and Language Technology in Education (SLaTE) (2017)
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10
Helping Domain Experts Build Phrasal Speech Translation Systems
In: ISBN: 0302-9743 ; Future and Emergent Trends in Language Technology pp. 41-52 (2016)
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11
An OpenWeb Platform for Rule-Based Speech-to-Sign Translation
In: 54th annual meeting of the Association for Computational Linguistics (ACL) (2016)
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12
A Shared Task for Spoken CALL?
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13
A Framework for Rapid Development of Limited-Domain Speech-to-Sign Phrasal Translators
In: 12th International Conference on Theoretical Issues in Sign Language Research (TISLR12) (2016) (2016)
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14
Using a Serious Game to Collect a Child Learner Speech Corpus
In: Ninth International Conference on Language Resources and Evaluation (LREC) (2014)
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15
CALL-SLT Lite: A Minimal Framework for Building Interactive Speech-Enabled CALL Applications
In: Workshop on Child Computer Interaction (WOCCI) (2014)
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16
A Tool for Building Multilingual Voice Questionnaires
In: Translating and the Computer (ASLIB) (2014)
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17
CALL-SLT: A Spoken CALL System Based on Grammar and Speech Recognition
In: Linguistic Issues in Language Technology, Vol. 10, No 2 (2014) (2014)
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18
Methodological Issues in Evaluating a Spoken CALL Game: Can Crowdsourcing Help Us Perform Controlled Experiments?
In: Proceedings of the Workshop on Speech and Language Technology in Education (SLaTE) (2013)
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19
A Textbook-based Serious Game for Practising Spoken Language
In: Proceedings of the 6th International Conference of Education, Research and Innovation (ICERI) (2013)
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20
Two Approaches to Correcting Homophone Confusions in a Hybrid Machine Translation System
In: Proceedings of the Second Workshop on Hybrid Approaches to Translation pp. 109-116 (2013)
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