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Commentary: Digital language and learning in the time of coronavirus
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In: Linguistics and Education (2020)
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Creativity and technology in second-language learning and teaching
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Fluency development through extensive reading : two case studies
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Discourse and digital practices : doing discourse analysis in the digital age
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Popular culture, digital worlds and second language learners
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“I don't know how to talk basketball before playing NBA 2K10” : using digital games for out-of-class language learning
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Narrative inquiry in language teaching and learning research
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Popular culture, pedagogy and teacher education : international perspectives
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Digital gaming and language learning : autonomy and community
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English language teaching apps : positioning parents and young learners
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Narratives of second language identity amongst young English learners in Hong Kong
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Teaching popular culture in a second language university context
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Becoming English teachers in China : identities at the crossroads
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