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1
Elicited imitation as a window into developmental stages
In: Journal of the European Second Language Association; Vol 3, No 1 (2019); 23–34 ; 2399-9101 (2019)
BASE
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2
Examining focused L2 practice: From in vitro to in vivo
Cornillie, Frederik; Van Den Noortgate, Wim; Van den Branden, Kris. - : University of Hawaii National Foreign Language Resource Center, 2017. : Michigan State University Center for Language Education and Research, 2017
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3
La tablet para el aprendizaje de vocabulario en segundas lenguas: teclado, lápiz digital u opción múltiple
In: Comunicar: Revista científica iberoamericana de comunicación y educación, ISSN 1134-3478, Nº 50, 2017, pags. 53-63 (2017)
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4
Between learning and playing? Exploring learners' perceptions of corrective feedback in an immersive game for English pragmatics
In: Recall. - Cambridge [u.a.] : Cambridge Univ. Press 24 (2012) 3, 257-278
BLLDB
OLC Linguistik
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5
ReCALL special issue: Digital games for language learning: challenges and opportunities
In: Recall. - Cambridge [u.a.] : Cambridge Univ. Press 24 (2012) 3, 243-256
OLC Linguistik
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6
Digital Games for Language Learning: from Hype to Insight?
In: World Languages and Literatures Faculty Publications and Presentations (2012)
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