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A Case Study of Using Online Communities and Virtual Environment in Massively Multiplayer Role Playing Games (MMORPGs) as a Learning and Teaching Tool for Second Language Learners
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Developing perceptions of interculturality:A troublesome space?
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Moving between virtual and real worlds: second language learning through massively multiplayer online role playing games (MMORPGs)
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Using massively multiplayer online role playing games (MMORPGs) to support second language learning: Action research in the real and virtual world
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Developing perceptions of interculturality: a troublesome space?
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Perspectives on collaborative research between staff and students: the ‘Charvas and Chorbas’ project
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A decade of constructing the ‘other’: developing perceptions of interculturality in student group work at University
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Montgomery, Catherine. - : Research Center for Cultural and Linguistic Practices in the International University, 2008
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Global futures, global communities? The role of culture, language and communication in an internationalised university
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Reshaping boundaries between teaching and research: an example of collaborative research in ‘Assessment for Learning’
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