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1
3D Serious Game Modeling and Design: Contributions to Language Learning ; Modélisation et Conception de jeu sérieux tridimensionnel : Contributions à l’apprentissage des langues
Tazouti, Yassine. - : HAL CCSD, 2021
In: https://hal.archives-ouvertes.fr/tel-03315793 ; Environnements Informatiques pour l'Apprentissage Humain. Université Ibn Tofail, Kénitra (Maroc), 2021. Français (2021)
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2
Local Quasi-Monte Carlo Exploration ...
Tessari, Lorenzo; Hanika, Johannes; Dachsbacher, Carsten. - : The Eurographics Association, 2017
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3
Avatar-independent scripting for real-time gesture animation ...
Kennaway, Richard. - : arXiv, 2015
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4
Dynamic Units of Visual Speech
In: http://www.iainm.com/iainm/visemes_files/sca2012_1.pdf (2012)
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5
Dynamic Units of Visual Speech ...
Taylor, Sarah L.; Mahler, Moshe; Theobald, Barry-John. - : The Eurographics Association, 2012
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6
Providing signed content on the Internet by synthesized animation
In: http://ingezwitserlood.ruhosting.nl/PDF_files/publications/a15-kennaway-Glauer_Zwitserlood_2007.pdf (2007)
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7
Simulating speech with a physics-based facial muscle model
In: http://www.cs.uu.nl/docs/vakken/anim/papers/paper25.pdf (2006)
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8
Simulating Speech with a Physics-Based Facial Muscle Model
In: http://graphics.stanford.edu/%7Easelle/papers/5/face.pdf (2006)
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9
Trainable Videorealistic Speech Animation
In: http://cuneus.ai.mit.edu:8000/publications/siggraph02.ps.gz (2002)
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10
Expressing Constraint Satisfaction Problems in Declarative Modeling Using Natural Language and Fuzzy Sets
In: ISSN: 0097-8493 ; Computers and Graphics ; https://hal.archives-ouvertes.fr/hal-00816825 ; Computers and Graphics, Elsevier, 2000, 24 (4), pp.555-568 (2000)
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11
KOBBELT L.: Generalized Use of Non-Terminal Symbols for Procedural Modeling
In: http://www.graphics.rwth-aachen.de/publication/32/krecklau_generalized_grammar_071.pdf
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12
DocuBurst: Visualizing Document Content using Language Structure
In: http://www.cs.toronto.edu/~ccollins/publications/docs/eurovis2009_docuburst.pdf
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13
MAGNENAT-THALMANN N.: Visyllable based speech animation
In: http://www.miralab.ch/repository/papers/132.pdf
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14
Reconstructing detailed dynamic face geometry from monocular video
In: http://gvv.mpi-inf.mpg.de/files/SIGGRAPH_ASIA_2013/monfacecap_high.pdf
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15
G.: Volumetric reconstruction and interactive rendering of trees from photographs
In: http://hal.archives-ouvertes.fr/docs/00/60/67/49/PDF/FinalPaper_0167.pdf
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16
Automatic Acquisition of High-fidelity Facial Performances Using Monocular Videos
In: http://students.cse.tamu.edu/fuhaoshi/FacefromVideo/paper/facefromvideo_final_v3.pdf
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17
Physically Based Synthesis of Animatable Face Models
In: http://www.fratarcangeli.net/papers/vriphys.paper47.fratarcangeli.pdf
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18
Jung M-R. Hierarchical retargetting of fine facial motions. Computer Graphics Forum 2004
In: http://kesen.realtimerendering.com/paper1210electronic.pdf
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