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3D Serious Game Modeling and Design: Contributions to Language Learning ; Modélisation et Conception de jeu sérieux tridimensionnel : Contributions à l’apprentissage des langues
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In: https://hal.archives-ouvertes.fr/tel-03315793 ; Environnements Informatiques pour l'Apprentissage Humain. Université Ibn Tofail, Kénitra (Maroc), 2021. Français (2021)
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Avatar-independent scripting for real-time gesture animation ...
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Dynamic Units of Visual Speech
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In: http://www.iainm.com/iainm/visemes_files/sca2012_1.pdf (2012)
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Providing signed content on the Internet by synthesized animation
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In: http://ingezwitserlood.ruhosting.nl/PDF_files/publications/a15-kennaway-Glauer_Zwitserlood_2007.pdf (2007)
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Simulating speech with a physics-based facial muscle model
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In: http://www.cs.uu.nl/docs/vakken/anim/papers/paper25.pdf (2006)
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Simulating Speech with a Physics-Based Facial Muscle Model
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In: http://graphics.stanford.edu/%7Easelle/papers/5/face.pdf (2006)
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Trainable Videorealistic Speech Animation
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In: http://cuneus.ai.mit.edu:8000/publications/siggraph02.ps.gz (2002)
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Expressing Constraint Satisfaction Problems in Declarative Modeling Using Natural Language and Fuzzy Sets
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In: ISSN: 0097-8493 ; Computers and Graphics ; https://hal.archives-ouvertes.fr/hal-00816825 ; Computers and Graphics, Elsevier, 2000, 24 (4), pp.555-568 (2000)
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KOBBELT L.: Generalized Use of Non-Terminal Symbols for Procedural Modeling
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In: http://www.graphics.rwth-aachen.de/publication/32/krecklau_generalized_grammar_071.pdf
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DocuBurst: Visualizing Document Content using Language Structure
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In: http://www.cs.toronto.edu/~ccollins/publications/docs/eurovis2009_docuburst.pdf
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MAGNENAT-THALMANN N.: Visyllable based speech animation
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In: http://www.miralab.ch/repository/papers/132.pdf
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Reconstructing detailed dynamic face geometry from monocular video
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In: http://gvv.mpi-inf.mpg.de/files/SIGGRAPH_ASIA_2013/monfacecap_high.pdf
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G.: Volumetric reconstruction and interactive rendering of trees from photographs
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In: http://hal.archives-ouvertes.fr/docs/00/60/67/49/PDF/FinalPaper_0167.pdf
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Automatic Acquisition of High-fidelity Facial Performances Using Monocular Videos
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In: http://students.cse.tamu.edu/fuhaoshi/FacefromVideo/paper/facefromvideo_final_v3.pdf
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Physically Based Synthesis of Animatable Face Models
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In: http://www.fratarcangeli.net/papers/vriphys.paper47.fratarcangeli.pdf
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Jung M-R. Hierarchical retargetting of fine facial motions. Computer Graphics Forum 2004
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In: http://kesen.realtimerendering.com/paper1210electronic.pdf
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