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Intelligent gamification for individualized dyslexia remediation and in-home therapy ; Gamification intelligente pour une remédiation à domicile et individualisée de la dyslexie
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In: https://tel.archives-ouvertes.fr/tel-03585122 ; Psychology. Université Paris-Saclay, 2021. English. ⟨NNT : 2021UPASW002⟩ (2021)
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Negative language transfer in learner English: A new dataset ...
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Parallel sentences mining with transfer learning in an unsupervised setting ...
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Source and Target Bidirectional Knowledge Distillation for End-to-end Speech Translation ...
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Detoxifying Language Models Risks Marginalizing Minority Voices ...
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Domain Adaptation for Arabic Cross-Domain and Cross-Dialect Sentiment Analysis from Contextualized Word Embedding ...
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Knowledge Enhanced Masked Language Model for Stance Detection ...
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Learning Textual Representations from Multiple Modalities to Detect Fake News Through One-Class Learning ...
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An AI-based approach for decision-making in Hybrid E-rehabilitation ...
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An AI-based approach for decision-making in Hybrid E-rehabilitation ...
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Frustratingly Easy Edit-based Linguistic Steganography with a Masked Language Model ...
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MelBERT: Metaphor Detection via Contextualized Late Interaction using Metaphorical Identification Theories ...
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DirectProbe: Studying Representations without Classifiers ...
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Challenging distributional models with a conceptual network of philosophical terms ...
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ERNIE-Gram: Pre-Training with Explicitly N-Gram Masked Language Modeling for Natural Language Understanding ...
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Proteno: Text Normalization with Limited Data for Fast Deployment in Text to Speech Systems ...
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CaSiNo: A Corpus of Campsite Negotiation Dialogues for Automatic Negotiation Systems ...
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